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Werewolf

The role-playing classic — digital. Auto role distribution for 6-18 players, pass-and-play reveal, narrator dashboard with alive/dead tracking.

Play now →The interactive player is currently in German — translations coming soon. The game mechanic works regardless of language.

What makes it work

  • Automatic role distribution. Enter player names, the app picks roles based on group size — 1 werewolf per 3-4 villagers plus special roles scaled to count.
  • 10 included roles. Werewolf, Alpha Wolf, Seer, Witch, Hunter, Cupid, Little Girl, Thief, Old Villager, regular Villager. The full ruleset.
  • Pass-and-play reveal. Each player sees their role privately as the phone passes around. No paper cards, no secret peeking.
  • Narrator dashboard. Tracks alive/dead players, day counter, current role list. The narrator focuses on storytelling, not bookkeeping.

How it works

  1. 1Enter your player names (6-18 total) plus the narrator (who doesn't get a role).
  2. 2App auto-assigns roles. Pass the phone — each player privately sees their role and confirms.
  3. 3Narrator opens the dashboard. Tracks who's alive, what roles are still in play, current day.
  4. 4Narrator runs night phases by reading the dashboard prompts. Day phases happen verbally with the group.

Frequently asked

How does Werewolf work on PartyRounds?
Setup: enter player names. The app distributes roles automatically using the classic ratio (1 werewolf per 3-4 villagers) plus special roles based on group size. During reveal each player sees their role privately. The narrator then opens the dashboard with alive/dead tracking and day counter.
How many players does Werewolf need?
Minimum 6 players + 1 human narrator (who narrates the day/night phases). Optimal 8-14. Beyond 18 the game drags.
Which special roles are included?
10 roles: Werewolf, Alpha Wolf, Seer, Witch, Hunter, Cupid, Little Girl, Thief, Old Villager, regular Villager. The distribution auto-scales to player count.
Do I need a narrator?
Yes — a human one. The app handles role distribution and bookkeeping, the narrator handles atmosphere. Without a narrator the game loses its theatrical weight.
How long does a Werewolf round last?
At 8 players, about 20-30 minutes. At 12 players, 40-60 minutes. At 16+ players up to 90 minutes. Escalation-heavy special roles extend that.